About
I am a 3D character artist who works primarily in the games industry. I focus on organic character art and always aspire to push the quality and believability of my models using real life references. I've worked with different teams, such as when working on a Godfall for Counterplay games, on freelancing gigs unreleased titles, and on a META Quest 3 Virtual reality game as well (Asgards' Wrath 2). I hope to continue growing my skills and experiences, and to contribute to whichever project I work on next with everything that I've learned so far.